Work Approach Systems Connect Consult
Selected Work

Systems We've Built

Four systems, four disciplines. Each one was built around a single constraint: latency, finality, scale, or silence. The work below is what the studio is for.

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01 Quant · Fintech

High-Frequency Strategy Platform

A trading strategy platform for a quant research lab, capable of running at high frequency. The core is a deterministic, lock-free execution engine in Rust that carries a strategy from backtest to live order flow without losing fidelity. Signal generation, order slicing, and risk checks run on a single clock — measured in nanoseconds, not milliseconds. The lab's researchers iterate on strategies in the same environment they deploy in production.

RUST LOCK-FREE RUNTIME LOCKSTEP BACKTESTER CLICKHOUSE gRPC
Client Quant Lab — NDA
Status In Production
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02 Solana · Prediction Markets

Off-Chain CLOB, On-Chain Finality

A high-throughput off-chain CLOB for a Solana prediction markets platform, with on-chain settlement. Matching, margin, and position state live off-chain at CLOB speed — sub-millisecond placement, cancellation, and trade confirmation. Settlement is anchored on-chain through batched, signature-aggregated transactions, so every position is redeemable in the chain's finality. The feel of a centralized exchange; the guarantee of a blockchain.

RUST SOLANA CLOB TX AGGREGATION PRIORITY FEES
Client Prediction Markets — NDA
Status Shipped
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03 Rust · WGPU

GPU Agent Simulation

A high-performance GPU simulation platform built with Rust and wgpu, designed to simulate and visualize autonomous agents in real time. The entire simulation — perception, decision, motion, collision — runs on the GPU as parallel compute shaders, with the CPU handling only input and presentation. The result: millions of agents at 60 fps on a single consumer GPU, with deterministic replay for debugging.

RUST WGPU WGSL COMPUTE GPU-RESIDENT STATE DETERMINISTIC REPLAY
Client Research — In-House
Status Shipped
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04 Audio · DSP

Real-Time Music Platform

A high-performance, modular music production platform built around a real-time audio engine, for composing, recording, processing, and performing with minimal latency. The core is a lock-free, real-time-safe DSP graph with sample-accurate scheduling — round-trip latency measured in samples, not milliseconds. The interface is a thin, deterministic layer on top of the engine, never in the audio path.

RUST REAL-TIME AUDIO DSP GRAPH SAMPLE-ACCURATE SCHEDULER
Client In-House
Status Shipped

Need a System Like These?

We take on a small number of engagements per year, each one led by a senior team. If your problem has a hard constraint, we should talk.

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